TMNT Tactical Takedown got an amazing new update, and players, myself included, are really happy to see the main grievance with the game being gone. When I reviewed the game some months ago, I did say it was quite the easy experience to go through, even the store felt like an extra because the base kits were overpowered. There’s tons of things I suggested, one of them being a level editor, while it does not seem that we will get that yet, (yes, I’m winking at you to do it Strange Scaffold), it seems that Remix Mode will suffice for now. We at Infinite Start will cover this new update.
TMNT Tactical got some epic stuff
TMNT Tactical Takedown was a very good slice of pizza to enjoy, and it truly lasted that amount of time too. It was weird that there was even a shop where you could get skills that allow you to do more things. That shop was of course with in-game currency, no microtransactions are involved in the game at all, but the weird part is that the game felt too easy to justify its existence. The turtles are truly overpowered, especially Leonardo, who can basically one tap everything, even the final boss of the game.
TMNT Tactical Takedown is getting Remix Mode, which amps up the difficulty and will force you to actually think all of your moves if you wanna survive. It is also a free update, which gives me tons of admiration for Strange Scaffold, the team behind this mouthful of love that I really enjoy but wanted to play more of. Perhaps down the line, we will see more changes pop up with the game, maybe this update will bring even more things than just difficulty changes. We will soon know what Remix Mode will bring for us.