Clair Obscur Expedition 33 gets a new patch that fixes a ton of things with the game on PC. Mainly, this adds a ton of quality of life changes to the game to improve the experience, along with fixing some issues with optimization and the like. DLSS changes have also been made to ensure that such technologies can work efficiently at providing players the experience they deserve, but I honestly don’t like such implementations as they can cause the game to be a blurry mess sometimes. There’s tons of things that we at Infinite Start will cover with these news.
Clair Obscur Expedition 33’s New Patch
Accessibility has also been yet another thing that has improved for people who play the game, mainly additions for colorblind players to allow them to distinguish what’s going on during quick time events. There’s also some massive bug fixes too, mainly stuff related to combat mechanics that weren’t working as intended, along with the elusive overworld map issue of Rocher despawning when reentering the Stone Wave Cliffs. These minor details can add up and make the experience feel lacking in quality, so its good that they get solved as soon as possible.
Clair Obscur Expedition 33 is a game that has surprised many RPG fans, especially those who want Final Fantasy to make a real game again after so many time has passed without a real turn based entry. Square Enix has even toyed with the possibility that maybe it’s time for Final Fantasy to take an approach more similar to the one that Clair Obscur brings to the table, honestly, I think that’s the right choice on their part if they make it. Fans of the action games realized that Final Fantasy 16 was a disaster, and only a staunch minority coupled with some casual consumers defend the flop.
