Blades of Fire flops, the truth is that the game was doomed on arrival for releasing on Epic’s Storefront, nobody wants to buy there, nobody wants to have Epic installed either. The vast majority of users having Epic Store installed just play Fortnite, they won’t play quality video games no matter how hard you try to force them. If this game dropped on Steam, it would have been an instant success story that would spread like wildfire. Unfortunately it seems that people get blinded by the Epic Store deals, but those deals never benefited anyone but Epic Games themselves. We at Infinite Start will cover this game.
Blades of Fire flops despite being decent
Had they release this game in more places, it would have been a massive success, people ask for more action games like this, and it seems that former Castlevania developers have nailed this one. Blades of Fire didn’t deserve to flop, but each game that released exclusively on Epic got that treatment. Blades of Fire flops not because nobody cared about it, but because it didn’t have the reach it needed to have, there was barely any publicity around it, and dropping in the worst store front does not help.
Perhaps the studio behind it is considering releasing the game in more platforms, but I believe that Epic Games have duped them to prevent them from doing that. Epic is known to do such things with the use of binding agreements, this is why the terrible decision of Square Enix dropping the “The World Ends with You” sequel was a disaster that still haunts them. If these studios want to start seeing success in what they do, maybe they should release their games in better places that everybody uses like Steam. Yes, the cut might not be tempting, but they are a big company after all.