Guides

Assassin’s Creed Shadows Yasuke Skill Guide

Assassin’s Creed Shadows offers up two distinct playstyles tied to its two protagonists. Naoe leans more heavily into stealth, whereas Yasuke is more well equipped for those head-on confrontations. The latter’s training under Oda Nobunaga’s direction has turned him into a formidable force that is hard matched by even the most fearsome of foes. He may not be able to swiftly run atop roofs or clamber up steep walls, but he can make quick work of enemies even when wildly outnumbered.

If you prefer standing your ground in open combat, the foreigner-turned-samurai has you covered. If quiet kills and expert concealment are more your speed, be sure to check out Naoe’s ability guide. Assuming you’re happy with Yasuke’s description, read on for a detailed rundown of every ability at his disposal.

Every Yasuke Ability Explained

Long Katana

Ability NameAbility TypeNumber of RanksKnowledge Rank RequiredDescription
Long Katana MasterPassive4N/AIncrease Long Katana damage by 3%
Sheathed AttackPassive11Hold L1 and press R1 or R2 to sheathe the Katana and launch a stronger strike that break the target’s guard
Power DashActive11Dash to a single enemy, dealing 50% ability damage, then move behind them to make them Vulnerable
Combat ExpertPassive32Increase damage with Melee Weapons by 2%
Energizing DefensePassive22Riposte now restores 5% Health
Adrenaline BuilderPassive33Increase Adrenaline Gain by 3%
Sheathed PosturePassive23Sheathed Attack can now become a Posture attack by holding R1 or R2
PaybackActive13Deal 3 powerful strikes to a single enemy, each dealing 35% ability damage and restoring 10% Health
Samurai ShowdownActive14Taunt up to 3 different enemies and attack them, dealing 15% ability damage to each
Armor AvoidancePassive24Power Dash now has 100% Armor Piercing
OverrunPassive24Increase Payback damage by 1% per 1% Health missing
Defensive StrikePassive24Riposte now has 100% Critical Chance when performed against a Flurry Attack
Melee Weapon Armor DamagePassive35Increase Armor Damage with Melee Weapons by 3%
Adrenaline BoostPassive25Sheathed Attack generates 50% of an Adrenaline Chunk on hit
ShatterPassive25Increase Samurai Showdown Armor Damage by 50%
UnstoppablePassive25Payback can no longer be blocked or parried
Call of HonorPassive26Samurai Showdown can now taunt up to 4 different enemies
Chained Power DashPassive26Power Dash can now be chained a second time

Naginata

Ability NameAbility TypeNumber of RanksKnowledge Rank RequiredDescription
Naginata MasteryPassive8N/AIncrease Naginata damage by 3%
One Man ArmyPassive31Increase damage when hitting multiple enemies by 3%
Far ReachPassive11Enemies hit by the tip of a Naginata take 15% more damage
Crescent StrikeActive11Jump to an enemy and swing the Naginata in a large arc in front of you, dealing 25% ability damage and pushing them back
WhirlwindPassive12Hold L1 and press: R1, R2, R2, R1, R2 for a powerful combo dealing 5% more damage with each strike
Combo Ender Armor PiercingPassive33Increase Armor Piercing with Combo Enders by 4%
Lethal ReachPassive13Increase Critical Chance with Far Reach by 15%
ImpaleActive13Impale an enemy, dealing 15% ability damage and moving with them up to 13 meters. On release, they become Vulnerable
Deep CutPassive23Crescent Strike now inflicts 35% Bleed buildup
Lethal ChargePassive24Impale now moves further with the impaled enemy
OnslaughtActive14Unleash a flurry of 8 strikes on a single enemy, dealing 15% ability damage each. Half as effective on large enemies
Rising StormPassive24Whirlwind generates 10% of an Adrenaline Chunk on hit
Piercing MomentumPassive35Increase Armor Piercing with consecutive hits by 2%
Fatal ReachPassive15Far Reach generates 10% of an Adrenaline Chunk on hit
Stampeding ChargePassive25Impale now pushes back enemies on the path
Disabling StrikePassive25Crescent Strike now knocks down enemies
Broader OnslaughtPassive25Onslaught now has its full effect on large enemies
Ultimate OnslaughtPassive26Onslaught can no longer be blocked or parried
Persistent StormPassive26After performing the first strike, press R1 or R2 in any order to keep the Whirlwind going

Kanabo

Ability NameAbility TypeNumber of RanksKnowledge Rank RequiredDescription
Kanabo MasteryPassive8N/AIncrease Kanabo damage by 3%
DevastationPassive11Switch attack type at the end of a combo to trigger an additional combo ender
Spine BreakerActive11Grab an enemy with the Kanabo, dealing 50% ability damage and knocking out regular enemies. Half as effective on large enemies
Forward MomentumPassive11When you hit an enemy, press R1 or R2 to chain your next attack faster
Combo Ender DamagePassive32Increase damage with Combo Enders by 2%
TurmoilPassive22Devastation combo enders generates 50% of an Adrenaline Chunk on hit
Power SurgePassive12Each successful Forward Momentum before a Combo Ender increases its damage by 15%
Ability MasterPassive33Increase damage with abilities by 2%
Irresistible ForcePassive23Increase Spine Breaker knockout duration by 10 seconds
Crushing ShockwaveActive13A downward strike that deals 90% ability damage, disables the targets, and staggers all enemies in a 3 meter radius
Infinite DevastationPassive24Press the opposite attack input after a Devastation to perform a second one
Slugging RampageActive14A series of spinning strikes that deal 20% ability damage each and sends everyone nearby flying backward
Unstoppable StrengthPassive24Spine Breaker now has its full effect against large enemies
Greater ShockwavePassive24Crushing Shockwave now afflicts enemies with Daze
Damage ReductionPassive35Increase Damage Reduction by 1%
Slugging TorrentPassive25Slugging Rampage now lasts longer
Constant PressurePassive15Forward Momentum no longer requires hit confirmation. Press R1 or R2 at any time to chain your attack quicker
Slugging FuryPassive26Slugging Rampage now lasts even longer
Absolute ShockwavePassive26Increase Crushing Shockwave size by 167%

Teppo

Ability NameAbility TypeNumber of RanksKnowledge Rank RequiredDescription
Teppo MasteryPassive8N/AIncrease Teppo damage by 3%
Armor DamagePassive31Increase Armor Damage by 3%
Steady HandPassive11While aiming, remain still for a short time to zoom in further and increase damage by 10%
Armor BusterActive11Reload the Teppo and follow up with a shot that deals 100% ability damage and breaks the target’s armor
Larger Pouch IPassive12Increase maximum capacity for all ammo. +4 Ammo, +2 Special Ammo
ConcentrationPassive22Steady Hand now also slows down time for 5 seconds
Close QuartersActive12Swing the Teppo at an enemy, dealing 60% ability damage, knocking them down and automatically shooting them
Teppo TempoPassive12After a successful dodge, hold R2 at the end of the dodge to shoot at the attacker
Reload SpeedPassive33Increase Teppo Reload Speed by 2%
Locked InPassive23Steady Hand can no longer be interrupted
Explosive SurpriseActive13Throw a gunpowder pouch and automatically shoot it to create an explosion that deals 35% ability damage
Radial EffectPassive23Armor Buster sends fragments of armor flying in every direction, dealing 25% ability damage in a 4 meter radius
Teppo’s MightPassive23Close Quarters now has 25% Armor Piercing
Steel BulletsPassive13Unlock a new Bullet type that makes the target Vulnerable. Press ← while aiming to select them
Larger Pouch IIPassive14Increase maximum capacity for all ammo. +4 Ammo, +2 Special Ammo
Explosive BarragePassive24Explosive Surprise is chained a second time
Target VulnerabilityPassive24Teppo Tempo now makes the enemy Vulnerable
Concussion BulletsPassive14Unlock a new Bullet type that builds up the Daze affliction. Press ↓ while aiming to select them
Range Weapon ExpertisePassive35Increase damage with Ranged Weapons by 1%
Deep ImpactPassive25On hit, Armor Buster now pushes enemies away
Brutal TakedownPassive25Close Quarters now automatically knocks out the target
Shrapnel BulletsPassive15Unlock a new Bullet type that builds up the Bleed affliction. Press → while aiming to select them
Larger Pouch IIIPassive16Increase maximum capacity for all ammo. +4 Ammo, +2 Special Ammo
Explosive WarfarePassive26The explosion from Explosive Surprise now knocks down anyone caught in the blast
Quick AimPassive26Teppo Tempo uses a faster reloading technique

Samurai

Ability NameAbility TypeNumber of RanksKnowledge Rank RequiredDescription
Samurai MasteryPassive8N/AIncrease Health by 2%
RegenerationPassive31Restore 1% of Yasuke’s maximum Health when killing an enemy
Brutal AssassinationPassive11Press R1 to perform Yasuke’s own version of an Assassination and remove Health Segments
Link AttackPassive11Swap weapons → during a combo to transition into a quick attack while switching to your alternate weapon, extending your combo
War KickActive11Perform a powerful kick on an enemy, dealing 20% ability damage and pushing them away. Half as effective on large enemies
Bull RushPassive11While sprinting, regular enemies will be knocked back and some doors will break on impact. Half as effective on large enemies
Improved Brutal AssassinationPassive12Yasuke can now perform his Brutal Assassination against large enemies
Heavy ImpactPassive22War Kick now has its full effect on large enemies
Crash CollisionPassive22Bull Rush can now deal 15% ability damage on contact
Vigor IPassive12Increase Yasuke’s Adrenaline Chunks by 1
Stronger, Smarter…Passive33+3% less Cooldown with Abilities
Assassination Damage IPassive13Yasuke removes 2 additional Health Segments with Assassinations
Impenetrable DefenseActive13Immediately counter every attack received for 20 seconds and up to 5 hits
Battle CryActive13Stagger all enemies within 10 meters of you
Big ImpactPassive23Bull Rush now has its full effect on large enemies
Vigor IIPassive13Increase Yasuke’s Adrenaline Chunks by 1
Unbreachable GuardPassive24Impenetrable Guard now makes attackers Vulnerable
Defensive BreachPassive24+100% damage on enemy collisions
OutnumberedPassive24For each enemy affected by Battle Cry, increase damage by 4% for 10 seconds
Samurai StandActive14Enter a frenzy, turning all your attacks into Posture attacks for 10 seconds
Strength BuilderPassive35Increase damage per filled Adrenaline Chunk by 1%
Assassination Damage IIPassive15Yasuke removes 2 additional Health Segments with Assassinations
Healing ShoutPassive25Battle Cry now also restores 50% of maximum Health over 10 seconds
Samurai FrenzyPassive25When killing an enemy, Samurai Stand duration is increased by 3 seconds
Vigor IIIPassive15Increase Yasuke’s Adrenaline Chunks by 1
Absolute ProtectionPassive26Impenetrable Defense can now work against all Unstoppable Attacks, except Grab attacks
Eternal SamuraiPassive26While in Samurai Stand, Health is locked at 10%, causing all enemy attacks to be non-lethal

Bow

Ability NameAbility TypeNumber of RanksKnowledge Ranks RequiredDescription
Yumi Bow MasteryPassive8N/AIncrease Bow damage by 3%
Swift HandPassive31Increase Bow Draw Speed by 3%
Marksman’s ShotPassive11When hitting the target’s head with a Posture Shot, fire a second arrow by pressing R2
Staggering BlastActive11Shoot a powerful arrow at the target, dealing 60% ability damage and pushing them back
Poison ArrowsPassive11Unlock a new Arrow type that builds up the Poison affliction. Press ↓ while aiming to select them
Larger Quiver IPassive12Increase maximum capacity for all arrows. +10 Arrow, +3 Special Arrow
Marksman’s StancePassive12Marksman’s Shot is now a Posture Shot
Clear MindActive12Time slows down around you for 10 seconds while aiming
Silent ArrowsPassive12Unlock a new Arrow that has 100% Armor Piercing and removes 3 Health Segments with headshots on unsuspecting enemies. Press ← while aiming to select them
Critical DamagePassive33Increase Critical Damage by 2%
Marksman’s TouchPassive13Marksman’s Shot now has 100% Armor Piercing
Retreating ShotActive13Shoot 4 arrows at the closest enemy, dealing 10% ability damage each time while evading incoming attacks
Headshot LockPassive23Staggering Blast now automatically aims at the head
Kyudo MasterPassive13Release R2 when the Bow flashes to trigger Kyudo Master, enabling a longer Posture Window and a faster Reload Time for 5 seconds
Silent Arrows IIPassive13Yasuke removes 2 additional Health Segments with Silent Arrows
Larger Quiver IIPassive14Increase maximum capacity for all arrows. +10 Arrow, +3 Special Arrow
Retreating BarragePassive24Retreating Shot now fire more arrows
Effective MindsetPassive24While Clear Mind is active, each kill increases damage by 15%
Temporal MasteryPassive14Kyudo Master now slows down time on the next shot
Silent Arrows IIIPassive14Yasuke removes 2 additional Health Segments with Silent Arrows
Headshot DamagePassive35Increase damage with Headshots by 2%
Retreating ArsenalPassive25Retreating Shot now fires more arrows
Level-HeadedPassive25While Clear Mind is active, Headshots increase the duration by 4 seconds
Serrated ArrowsPassive15Unlock a new Arrow type that builds up the Bleed affliction. Press → while aiming to select them
Larger Quiver IIIPassive16Increase maximum capacity for all arrows. +10 Arrow, +3 Special Arrow
Hunter’s MarkPassive26Staggering Blast now automatically applies the Daze affliction
Reflexive PoisePassive16Kyudo Master now automatically makes all shots Posture Shots
Joshua Garibay

Joshua has been embedded in the gaming industry since 2009, and gaming since the days of the Sega Genesis. His occupational focus in environmental health and safety may not cross over much with his beloved hobby, but he has always found time to play the latest releases, AAA and indie alike, as well as continue writing about the industry that has brought him countless years of joy.

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