Indiana Jones and the Great Circle...

Indiana Jones and the Great Circle to Receive Update 3 Next Week, will include DLSS 4 Support and tons of fixes

Bethesda has announced that a new patch, titled Update 3, is headed to Indiana Jones and the Great Circle sometimes next week and will include tons of bug fixes and gameplay improvements along with support for NVIDIA’s DLSS4 Multi Frame Generation and DLSS Ray Reconstruction. The graphical additions will help Indiana Jones and the Great Circle to take full advantage of the newest RTX 50 series of Graphics cards from NVIDIA, so if you own one of those GPUs, this patch is simply essential for you.

DLSS 4 also uses a whole new up-scaling technique called Transformer model which increases performance as well as image quality on not just the RTX 50 series of GPUs but also on the older RTX 40 and RTX 30 series of Graphics cards. So this is potentially great for a wide range of PC gamers as the inclusion of DLSS 4 could help them get even more performance out of Indiana Jones and the Great Circle. It’s currently unknown whether this could result in more FPS in the much older NVIDIA GTX 10 series of Graphics cards but if it indeed does, then it’s even better for everyone.

Indiana Jones and the Great Circle...

Update 3 is also set to include lots of bug fixes and gameplay improvements such as issues that have prevented some players from 100%-ing the game and causing some traversal related problems in the environments like not being able to climb vines or squeeze through walls in Sukhothai. Bethesda has stated that the full patch notes will become available in next week so we’ll know more by then.

Indiana Jones and the Great Circle is one of the most highly acclaimed titles from last year, reaching 4 million players so far along with multiple awards including 3 from the DICE awards 2025. The action adventure title is developed by MachineGames and published by Bethesda Softworks.

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