Activision and Sledgehammer Games released today Call of Duty: Vanguard update 1.05 across all available platforms.
The latest Call of Duty: Vanguard Update 1.05 is available now for download on PC, PS4, PS5, and Xbox One. Some of the notable features in the latest update are bug fixes and changes to the campaign, multiplayer, and zombies mode.
Below are the Call of Duty: Vanguard Update 1.05 Patch Notes:
Campaign
- Mid-level checkpoint save data has been invalidated. Note: Players have not lost all their campaign progress. Save loads will deliver players to the beginning of the latest level rather than their last checkpoint.
- Users unable to redeem codes for incentives such as XP Bonuses, Calling Cards, and Emblems can now redeem rewards
- Combat Shield will now protect player’s backs once stowed
- Invisible player models in MVP voting and Play of the Game have been fixed
- Fixed a bug affecting Constanze’s skin progression
- Operator Challenges no longer appear to reset after completion
- Inaccurate unlock requirements for Weapon Challenges now display correctly
- 1911 Pistol will now progress past Level 50
- Weapons can now be accessed in the Loadouts/Gunsmith after Level 66.
- Addressed various game crashing issues.
- Fixed framerate drop and lag issues.
- Addressed audio related bug.
- Performance and stability improvements.
- Other under the hood fixes.
ZOMBIES
- Camo Progression: All Pistol challenges can now be properly completed
- Exfil: The kill count to Exfil now correctly tracks zombies killed
- Bleedout Meter: Self-Revive meter no longer fails to show progress
- Transmit: Players that die outside of the damage barrier no longer take damage over time upon reviving in the hub area
- Legendary Covenants: All players should now be able to receive Legendary Covenant options at the Altar of Covenants
- After-Action Report: Players are no longer returned to the Lobby when attempting to view post-match unlocks
- Field Upgrades: Addressed an issue where players who recovered from being downed were unable to use Field Upgrades in rare instances