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Assassin’s Creed Shadows Patch 1.0.5 to be released Tomorrow with Parkour additions, new quests and more

Shouvik Bose by Shouvik Bose
May 27, 2025
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Assassin’s Creed Shadows is about to get much better in a myriad of ways as Ubisoft is set to release patch 1.0.5 for the Open World title in a few hours which will bring a host of improvements and additions to the game such as parkour improvements, a new quest, tons of bug fixes and more. So if you’re playing Assassin’s Creed Shadows, make sure to update your game as soon as you can.

Patch 1.0.5 brings a new quest titled ‘Thrown to the Dogs’ to everyone which was previously available only to players who have pre-ordered Assassin’s Creed Shadows. The quest sees players helping a loyal dog avenge his late master and unlock Tsuki-maru as a pet to place in their in-game hideouts.

The patch also adds an entirely new in-game quest as part of the Dead by Daylight crossover, as Ubisoft had announced earlier. The free quest is available after the player unlocks Yasuke as a playable character and upon completing the quest, you’ll get a free trinket and a banner. There’s also a special Dead by Daylight-inspired pack avaiable to buy in the store which lets you customize both characters with unique outfits, weapons and trinkets.

Assassin's Creed Shadows

The devs have also added several parkour improvements in Assassin’s Creed Shadows with the latest patch which now makes for a more intuitive and smoother flow of parkour across all in-game objects. Also, jump height and distance for both characters have been improved as well along with new animations.

The patch also includes several balance tweaks with further changes made to the in-game trading system.

Check out all the patch notes below:

Assassin’s Creed: Shadows Patch 1.0.5 Release Notes

LIST OF BUG FIXES 
General 

  • Fixed the issue where players had a persistent New Item notification in their inventory. We did it!
  • Addressed an issue where some players were given a new save file at level 60, with gear and all objectives uncovered.
  • Fixed an issue where the desynchronization warning for ‘killing civilians’ would appear without any reason.
  • Fixed an issue where romancing Lady Oichi before romancing Rin could cause a breakup.
  • Fixed various localization issues.

Balancing 

  • Fixed an issue where the Samurai Daisho and Ronin occasionally gave an extremely high amount of Mon regardless of their level, disincentivizing other methods of gaining Mon.
  • We have also partially rebalanced the Mon economy to encourage more world exploration and gameplay activities to earn Crafting Materials and Hideout Resources instead of purchasing them through merchants.
  • In pursuit of this, we’ve bumped up the cost of Crafting Materials and Hideout Resources sold by Merchants and lowered the quantity available each season for each Merchant.
  • If you still want to purchase them, we’ve increased the amount of Mon acquired from completing contracts.

World 

  • Fixed an issue where Yagoro would become trapped in a Kofun and not return to the hideout.
  • Fixed an issue where players could remain stuck inside the construction site at Osaka Castle.

Quests  

  • Fixed an issue where players could not exit the quest “Vision of Realms” if they selected ‘Quit to Memories’ and loaded their progress from the Animus Memories menu.
  • Fixed an issue where quitting during the “Nobutsuna Sensei” quest caused Yasuke to become stuck in the flashback.
  • Fixed an issue where Yaya doesn’t join “The League” after being successfully recruited.
  • Fixed progress issues in the “Showdown in Sakamoto” quest that happened if Katsuhime previously died.
  • Fixed an issue in the “Wake Up Call” quest where the “troublemaker” couldn’t be hunted down.
  • Fixed an issue in the “Find Local Dishes” quest where Narezushi could not be obtained from merchants.
  • Fixed an issue in the “Wolves and Foxes” quest where players were not able to speak with Hattori Hanzo. I guess we’ll let you talk to him now.
  • Fixed an issue where players could not progress in “A Peculiar Guest”.
  • Fixed an issue where players could not complete the “Missing Missive” quest due to being unable to retrieve the letter.
  • Fixed an issue where the game would crash during the “Temple of the Horseman (An Eye for an Eye)” quest.
  • Fixed an issue in the “Diary of Lady Rokkaku” quest where Katsuhime’s letter would sometimes disappear. You got mail!
  • Fixed an issue where the game incorrectly believed Katsuhime was dead and players could not complete the “Diary of Lady Rokkaku” quest.
  • Fixed an issue where players could not complete the “Diary of Lady Rokkaku” quest due to Naoe and Katsuhime being attached to surrounding water. They just wanted to go on a little swim!
  • Fixed an issue where players could not complete the “Diary of Lady Rokkaku” quest due to Katsuhime dropping into the water and swimming to shore.

Stealth 

  • Fixed an issue where the Shinobi Bell effect was blocked by line of sight from NPCs.

Combat 

  • Adjusted an issue where the +600% affliction buildup engravings was a text error. It now has been fixed to reflect the real build-up amount of 6%.

Visuals & Graphics 

  • Fixed visual issues.
  • Fixed some issues where the “Kaen” and “Sekiryu” mounts would not fully fit in the stables.
  • Fixed a visual issue with the “Samurai Daimyo Armor”.
  • Addressed an issue where players could sometimes see a giant NPC in towns.

Hideout 

  • Improved stability for heavily customized Hideout.
  • Fixed an issue where players could sometimes not interact with Gennojo in the Hideout.
Tags: Assassin’s Creed: ShadowsUbisoft
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Shouvik Bose

Shouvik Bose

Shouvik Bose became fascinated with Videogames at an early age, he loves playing and writing about what he plays. He enjoys the whole craft of writing as much as playing, and feels that both are forms of Art by themselves. Primarily a PC gamer, he loves games that excel at gameplay and replayability. The Crysis series, Dishonored and Dragon Age are some of his most cherished Videogame franchises.

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