The crowdfunding campaign for the official Cyberpunk Trading Card Game concluded its run on April 17, securing a staggering $26,953,978 from nearly 48,000 backers. This final total cements the project as the most successful trading card game in Kickstarter history, more than doubling its initial goal and surpassing the previous record holder, the Cosmere RPG, by over $11 million. Developed by Seattle-based newcomer WeirdCo, the project managed to hit its modest $100,000 funding target within minutes of going live in mid-March, signaling a massive appetite for physical media within the CD Projekt Red universe.
Despite having fewer individual backers than the Cosmere RPG, the Cyberpunk TCG’s financial dominance was driven by high-tier pledges and a robust add-on system. WeirdCo has confirmed that the game will operate on a print-on-demand model, guaranteeing that every backer receives their full order regardless of the scale. For those who missed the crowdfunding window, the developer is extending a guaranteed allocation pledge for pre-orders placed through licensed distributors until May 1, 2026. While several high-tier cards remain exclusive to the Kickstarter, the majority of the set is expected to transition to a standard retail release following the initial fulfillment waves.
The logistics of such a massive launch are already in motion, with WeirdCo planning a staggered rollout later this year. Supporters who opted for the $375 express shipping tier can expect their orders to arrive in the third quarter of 2026, while the remaining backers are scheduled for a Q4 delivery. This physical release arrives during a busy year for the franchise, joining the recently announced Chrome Rush arcade cabinet and the upcoming Cyberpunk: Edgerunners – Hunted board game.
As the tabletop expansion grows, the digital future of the series remains in a steady state of development. While the Cyberpunk 2077 sequel, known as Project Orion, entered pre-production in early 2025, it is still years away from release. In the interim, these physical projects are serving as the primary vehicle for world-building, keeping the neon-soaked streets of Night City relevant as CD Projekt Red shifts its primary focus toward the next installment of The Witcher.