News

Arrowhead Game Studios Comments on Helldivers 2 Server Issues

Arrowhead Game Studios released a new comment on the ongoing Helldivers 2 server issues.

The X (formerly Twitter) post mentions ongoing efforts to increase server capacity to accommodate overwhelming demand.

Despite our best efforts to increase server capacity to accommodate all of you who want to dive for Freedom, we are experiencing capacity issues. We are once more working without delay to improve the issue and we hope to have a fix in place as soon as possible. Thank you

X Post

This is at a rather unfortunate time for Helldivers 2, as it’s something of a perfect storm. In addition to the free PlayStation Plus weekend, Arrowhead Games Studios decided to give all players a 50 percent multiplier this weekend to make up for initial server issues.

While the server issues will hopefully be corrected in the next day or so, an update was released addressing a wide variety of issues present in Helldivers 2.

Helldivers 2 PATCH 01.000.009

🔧 Fixes

The following issues have been fixed for this version:

STABILITY/CRASHES

  • Fixed a crash during extraction cutscene relating to text to speech.
  • Fixed a crash happening during extraction in search and destroy missions after consecutive multiplayer missions.
  • Fixed a crash when getting disconnected during the joining cutscene.
  • Fixed a crash while shooting from the ‘SMG-37 Defender’ in ADS mode.
  • Fixed a crash that rarely occurs relating to surface data for footstep effects.
  • Fixed a rare crash relating to identical particle effects playing.
  • Fixed a crash that could occur in relation to accepting an invite.

MATCHMAKING

  • Fixed an issue that caused us to send invalid data to multiplayer services.
  • Improved lobby sorting to increase chance of connectivity.

BALANCE & OTHER FIXES

  • Defend event difficulty has been reduced.
  • Fix for Suicide, Impossible and Helldive missions being too easy.
  • Eradicate mission difficulty Increased.
  • Eradicate mission timer has been increased to 15 minutes.
  • Updated Mission End screen to display Experience and Requisition multiplier.
  • Issue where multiple of the same stratagems could be brought to a mission has been resolved.

🧠 Known Issues

Listed below are significant issues that are being worked on and were either introduced by this patch or are from a previous version and have not yet been fixed.

Backend issues during high load are improved but still persist, issues include:

  • Login rate limiting when many are logging in at the same time.
  • Players can become disconnected during play.
  • Rewards and other progress may be delayed or not attributed.
  • Various UI issues may appear when the game interacts with servers.
  • Pick-up of certain objects in-game may cause characters to freeze in place for an extended period of time.
  • Other unknown behaviors may occur.
  • Japanese VO is missing from intro cutscene and Ship TV.
  • Armor values for light/medium/heavy armor do currently not function as intended.
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Infinite Start Staff

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