PS5

Star Wars Jedi: Survivor Patch 7 Works Towards Much Needed Performance Improvements

Star Wars Jedi: Survivor may have released to fairly high reviews from critics (including ourselves), but the player reception hasn’t been as positive. The discrepancy is mostly due to the problematic performance of Respawn Entertainment‘s anticipated sequel. Across both PC and current gen consoles, there have been numerous reported issues with the technical side of Jedi: Survivor.

After nearly two months of downtime since the last update, and an announcement that work had begun on a last-gen version, Patch 7 has finally hit and aims to bring the Star Wars experience up to the community’s expectations. The main focus of the patch highlights the continued work on console performance, but the PC hasn’t been left out. The big win for PC players here (at least, Nvidia GPU owners) is that DLSS has finally been implemented, meaning a decent performance boost from the AI rendering solution is likely ready to alleviate some of those performance woes.

Read on for the full patch notes for Star Wars Jedi: Survivor‘s Patch 7.

This patch introduces several performance-related improvements* on PlayStation 5 and Xbox Series X/S including:

  • Performance mode has been completely reworked to substantially improve player experience.
  • A number of GPU and CPU optimizations – along with disabling Ray Tracing – has resulted in a better player experience, including a solid 60 FPS in Performance mode.
  • Quality Mode has also received optimizations to help reduce FPS fluctuation and introduce other visual improvements.
  • Variable Refresh Rate support added for PS5.
  • Additional performance & optimization improvements for PC, including DLSS support.
  • Save system tweaks to help prevent save game corruption.
  • Fixed issues where players could not retrieve their XP after dying under certain circumstances.
  • Various crash fixes.
  • Various bug fixes & improvements across all platforms, including fixes for cloth, lighting, and UI.
  • Note: Cinematics in Star Wars Jedi: Survivor on console are locked to 30 frames per second.

Joshua Garibay

Joshua has been embedded in the gaming industry since 2009, and gaming since the days of the Sega Genesis. His occupational focus in environmental health and safety may not cross over much with his beloved hobby, but he has always found time to play the latest releases, AAA and indie alike, as well as continue writing about the industry that has brought him countless years of joy.

Recent Posts

Phantom Brave: The Lost Hero Reveals DLC Characters, and More

NIS America revealed a number of things for Phantom Brave: The Lost Hero, including DLC…

23 hours ago

PC Holiday Gift Guide 2024

A lot has changed for PC gaming in 2024. A lot of new players have…

1 day ago

Marvel Rivals Adds Hawkeye

NetEase Games revealed Clint Barton, better known as Hawkeye, will be playable in Marvel Rivals.…

2 days ago

Xbox Holiday Gift Guide 2024

A lot has changed for Xbox this year. In addition to Xbox games making their…

2 days ago

Final Fantasy XIV Mobile announced for Android and iOS

Tencent Games and Square Enix have officially announced the highly anticipated mobile version of Final…

3 days ago

Best Spots to Grind Metal Slimes in Dragon Quest III Remake

Like in all Dragon Quest games, grinding for levels is a key aspect of the…

3 days ago