Many were excited with the release of Tales of Symphonia Remastered last week. Still, as soon as fans played it, many noticed some issues plagues the game, such as its performance and overall subpar quality compared to its original Gamecube version that debuted more than a decade ago. Usually, when it comes to a remastered version of a popular JRPG game, many become excited and get pleased with the game’s quality. Still, unfortunately, it’s not the case for Tales of Symphonia.
One of the many issues that many fans are experiencing with the Remastered version of Tales of Symphonia, like the Switch version, is the crashing that occurs, missing textures, and a frame rate even lower than the 60fps version that released on the Gamecube.
Luckily, the Tales of Symphonia Remastered devs quickly acknowledged the problems via its official Japanese Twitter page and is currently “investigating a fix.” and “apologizes for the inconvenience caused to our customers.”
There’s no release date yet when the fix will be implemented or details of what is coming via a patch. As always, we’ll keep you updated.
In 2008, the third game in the Star Wars: Battlefront series was reportedly cancelled and…
Archie's Festive Frenzy Event was released a few days back in Black Ops 6 to…
Just after a month of the game's release, Stalker 2: Heart of Chornobyl has proven…
The Multiplayer modes in Black Ops 6 are thrilling and have been loved by fans…
Final Fantasy VII Rebirth made its first appearance on the PS5, and now the Final…
Life Bottle Productions has finally released the much-awaited English translation patch for Tales of Rebirth,…