A group of content creators has successfully found a way to make id Software’s original 1993 classic, Doom, playable directly through a YouTube video. Published by the channel Atlas Arcade, the interactive video serves as the latest entry in the gaming community’s long-running “Can it run Doom?” tradition, which has previously seen the landmark first-person shooter ported to unconventional hardware ranging from digital calculators to lawnmowers.
The implementation leverages native YouTube features to simulate a traditional first-person shooter experience. By utilizes the standard WASD keyboard inputs, viewers can look around the interactive video space. The creators cleverly integrated YouTube’s captioning feature to display the weapon model on screen, while programmed countdown intervals prompt players to click the video to shoot, effectively mimicking the basic gameplay loops of the original title.
While the project only showcases a brief, one-minute corridor playthrough rather than a full translation of the shareware campaign, the novelty has quickly attracted widespread attention from the gaming community. According to the creators at Atlas Arcade, a Doom adaptation had long been one of their most requested projects following their previous interactive video experiments, which included stylized versions of Mario Kart and Five Nights at Freddy’s.
Though this interactive video format is far from an ideal way to experience the fast-paced action of the 1993 shooter, the port highlights the enduring flexibility of the game’s engine. Ever since id Software released the original source code to the public in 1997, the title has functioned less as a commercial product and more as an open-source benchmark for programming experimentation. This community-driven preservation ensures that even three decades later, developers continue to find fresh utility in ancient code.