More than 70% of online only titles have been scrubbed away from earth. Some PC gamers still remember when they could actually host a server by themselves for basically any online game. That idea has been lost to time, and almost no online game has that feature anymore. One of the most popular online titles from Ubisoft, The Crew, got axed unfairly cause the company didn’t want to keep maintaining it. This could have been prevented if Ubisoft put any sort of thought into giving players the ability to host servers, but their mind is more set in abusing their employees. We at Infinite Start will cover the games that the wind took away.
Do some of you have any fond memory of games that reached end of service? I’m sure that many unfortunate young gamers who grew up on this generation do. As a matter of fact, many did face that issue with their favorite phone games, losing access to every microtransaction you paid for sounds scary right? More reasons to not even touch those “games” anymore. Back in my days, single player titles had online elements that were just an addition tot he base game.
Making them this way allowed people to actually get to play something despite the service going down. This stopped existing because corporations wanted you to move on from doing such a thing, for having a comfort title that you could go back to whenever you felt the itch to do so. Its not your choices of what to play anymore, its theirs, there’s a reason online games are treated as “ecosystems”, and daily missions are “positive reinforcement”. You are being trained to like what you play, even if deep down you know you aren’t enjoying it.
More than 70% of the games that died however are garbage, so there’s nothing to cry about aside from losing valuable time and money that could have been spent playing real games and owning them on physical copies for real. If you stop being in their ecosystem, you stop being their pet and you get to break free, sounds cool doesn’t it?
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