News

Massive flop of Suicide Squad costed $200 million in damage

Suicide Squad Kill The Justice League has to be one of the most catastrophic Live Service fails of current history, along with Concord. This shows to many that Live Service games are merely a fad used to extract money from players. Players are growing increasingly tired of these predatory practices and as people can see, they voted with their wallets. We have the power to make companies to regret their actions, we only have to unite and not buy into their schemes. We at Infinite Start will cover how damaging the loss of Warner Brothers Studio was.

Suicide Squad mega flop

We can see change in the industry after years of suffering and bad practices being put forward. People has finally voted with their wallets and Suicide Squad just decided to take the deadly plunge. Concord is another example of a mega flop and the Live Service industry is quite accustomed to those now. Live Service titles have come to drain all the fun we have in gaming, so its rather poetic to see them breaking down studios now. People do not want to play these games anymore, in fact, Marvel Rivals isn’t even popular anymore either, it fell off.

After the honey moon period with Live Service games, companies start churning terrible anti consumer practices to predate on its addicted players. Much to the like of an abusive and parasitic relation, companies being the parasite extract money from the damaged host being the player. Companies do this by employing multiple and dangerous Dark Gaming Patterns, and it is public knowledge to many. The flop of Suicide Squad will set a precedent for future game projects to be driven in favor of the player, not only 200 million were lost in this flop, but an entire game got cancelled too. This is a certified epic gamer win.

Guido Salvador

Avid TCG player and big fan of JRPGs. He loves plenty of obscure titles on older systems.

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