News

The First Descendant Adds Endgame Content with New Update

Nexon Games has released a new update for The First Descendant, one that addresses the age-old problems of player issues on Void Erosion Purge. Hotfix 1.2.7 brings balance adjustments to weapons, enemy spawn locations, and difficulty levels to make the game more accessible and enjoyable to play through endgame content. It is all part of the studio’s ongoing tweaking of the game and reaction to player feedback, especially on the issues encountered in the Void Erosion Purge mode.

Since its launch, The First Descendant has had mixed responses with some commending its co-op action but others bashing its endgame mechanics. Void Erosion Purge, which was meant to be a trial of an end-game scenario, has become the worst nightmare, with weapons being called subpar and spawns considered too aggro. Later, Nexon made some extreme changes. Elite Wardens’ ranged attack is now reduced in power, and Normal and Elite Trackers no longer apply the Chill status effect. Further, enemy spawn rates have also been revamped in stage 21 and later for better-balanced fights. Solo players also see better balancing, and members playing in groups of two to four will see Commander Monsters nerfed slightly.

The patch also enhances weapon performance in Void Erosion Purge. Attribute attack values are higher, weapons are stronger in battle, and ammo drop rates have been made more substantial. Players now have sufficient resources for long battles. There are also new policies for awarding rewards to ensure that the players are rewarded equally even when they are punished. These updates, though an improvement, are still not yet optimal according to game director Minseok Joo, who confessed more fine-tuning is required.

Future patches in The First Descendant will concentrate on more balance changes for playable Descendants and further development of Void Erosion Purge. These will have longer in coming, however, as ongoing development continues on The First Descendant Season 2 Episode 2. Nexon has promised players that it is working actively to receive feedback so that the game is better, with further information on further changes forthwith.

Chidubem Ndubuisi

Chidubem is a lifelong gamer and dedicated writer. He enjoys writing about the games he loves, and loves playing the games he writes about. His passion for gaming began when his innocent eyes caught sight of the doctor playing a mobile shooter on his android device just after his birth. Since then he's been a gaming freak. He's looking to use his expertise in writing and burning passion for gaming to keep fellow gamers up-to-date with the latest.

Recent Posts

Dragon Ball Z Kakarot: Daima Edition will get Physical PS5 and Switch Versions

To celebrate the success of Dragon Ball Daima, the most recent adaptation of the iconic…

6 minutes ago

Fanatical Currently Offering even more Discounts on Playstation PC Ports than Steam

If you're looking to buy some of the most acclaimed Playstation PC titles such as…

6 hours ago

New Nintendo Patent Cements AI-Driven Upscaling for Switch 2

Recent report from X user Mike Odyssey explains that Nintendo has filed a fresh patent…

14 hours ago

Star Wars: Hunters Shutting Down in October 2025

Zynga and Lucasfilm Games have officially announced that Star Wars: Hunters will be shutting down…

2 days ago

Teardown to Add Multiplayer This Spring

Teardown enthusiasts will have something to smile about, as Tuxedo Labs revealed that the game…

2 days ago

Star Wars Fans Have Something to Anticipate on April 19

Disney made it official by announcing that Bit Reactor's new Star Wars strategy game will…

2 days ago