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New Indiana Jones game forces ray trace on poor users

It is undeniable to see that games have advanced a lot, but the new Indiana Jones game does take this to the extreme. With the cutting edge graphic technology of today, games look impressive and realistic, but at what cost? We at Infinite Start will discuss the issues this brings to the table.

Is it a good idea?

Ray tracing has been with us for quite a while in the PC world, in fact, the technology is older than what many may think. However, with the current surge of hyper realistic graphic design techniques in modern gaming, this trend made a resurgence. While its neat to have the option to enhance graphical fidelity in some games, it really isn’t a good idea to build one that forces ray trace technology upon you.

With all issues that have happened at the beginning on 2020 onward, with severe overpricing of PC components due to many factors, it has been quite hard to build a PC for everyone in a budget. However, when things calmed down, there was a glimmer of hope, prices cheapened on older components that still supported these new trends.

Unfortunately, even with those, you are unable to run the latest games, and especially those who like the new Indiana Jones game, which forces ray trace technology. The older RTX cards from Nvidia were unable to run the game at a tolerable frame rate, causing massive slumps in performance during key moments. One might think it was because tech gets old and you need to replace it, but its actually tied to poor optimization.

Consequence to the new Indiana Jones game

One thing to keep into account is the fact that as the industry changes, trends do too. However, its alarming to see that many games are heading towards the path of poor optimization. A game that forces ray trace upon its users might be a rare occurrence now, but who knows if the industry will keep treading that way. Or if this way is even the correct one.

Guido Salvador

Avid TCG player and big fan of JRPGs. He loves plenty of obscure titles on older systems.

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