Marvel’s Spider-Man 2 Update: New Game+ mode now live
After months of anticipation, Sony Interactive Entertainment and developer Insomniac Games have finally released the highly awaited update for Marvel’s Spider-Man 2, introducing the long-awaited New Game+ mode along with several additional features, including mission replay, a time of day option, and more.
Upon launching the game while connected online, players will automatically download Marvel’s Spider-Man 2 version 1.002.000. Alongside the eagerly awaited New Game+ feature, fans can expect a wealth of new content in this update, including an increased level cap, additional suits for both Spider-Man characters, a new trophy for completing the New Game+ mode, and much more.
Below is the comprehensive list of updates included in the Marvel’s Spider-Man 2 New Game+ update:
WHAT’S NEW?
New Game+ (NG+) Features
Ultimate Levels: Go beyond the base game level cap in NG+
Note: Ultimate Levels are NOT tied to any difficulty
Symbiote Suit Styles: Unlock new story symbiote suit styles via Ultimate Level progression
Golden Gadget Styles: Upgrade your gadgets with exclusive Golden looks
Suit Tech Fusion: Unlock both perks in a shared Suit Tech slot
PlayStation Trophy Unlock a new trophy for completing the story in NG+
Additional Features
Mission Replay: Replay *that* mission (and many others) as much as you’d like now
Time of Day: Change the time of day in the post-game via ‘Gameplay’ settings
Tendril Colors: Swap symbiote tendril color in the post-game via ‘Gameplay’ settings
Photo Mode – Action Figure Mode: Scale down characters for photo opportunities
Photo Mode – Stickers: Decorate your photos with new stickers
Hellfire Gala Suits: Added two new suits inspired by the Hellfire Gala designs
Gameheads Fly N’ Fresh Suit Pack: Two new suits for Peter and Miles, plus Photo Mode content
Audio Descriptions: A narrator will describe key visuals and actions during cinematics
Sub Option: Volume Slider
Screen Reader: Audio narration relaying text across menus, tutorials, and control hints
Sub Options: Volume Slider, Repeat Delay Time, Repeat Delay Scale
Mono Audio: Combine all audio into a singular output
Captions: Display captions for important in-game sounds during cinematics and some gameplay
Sub options: Size, Color, Background Color, Background Opacity
In-World Text Translations: Enable text boxes to show translated in-world text
High Contrast Outlines: Outline friendlies and enemies with specific High Contrast colors
High Contrast Outlines Friendly
High Contrast Outlines Enemy
High Contrast Presets: Access preset High Contrast settings for streamlined use
Center Dot Color: Adjust the color of the center dot on screen
Aim Arc Color: Adjust the color of the arc that displays during certain moments when aiming
Target Arc Color: Change the color of the arc indicator when throwing certain items on target
Motion Sensor Aiming: Aim using the DualSense Controller’s motion sensors
Sub Options include: Calibration & Sensitivity
UI Holds: Switch UI holds to toggle
Touch Pad in Combat: Disable the Touch Pad during combat to prevent accidental presses
IMPROVEMENTS / FIXES
GENERAL
General improvements to game stability
Addressed global crashing and freezing issues that may occur during cutscenes and/or gameplay
Addressed global visual issues that may occur during cutscenes and/or gameplay
Addressed issues where hiding HUD would prevent the next mission from spawning
Addressed issues where players wouldn’t be able to progress certain tutorials or sections
Addressed an issue where Web Wings would automatically deploy if tutorials are set to off
Addressed an issue where trick animations would reset during dives
Addressed issues relating to incorrect player spawns after failing or restarting checkpoint
Updated Webbed Suit textures
Addressed clipping and artifact issues with some suit lenses
Improved deformation across several suits
Various additional fixes across the game
ACCESSIBILITY
Made several improvements and fixes to High Contrast settings
Addressed visibility issues across several enemy types, attacks, puzzles, and interactable objects
Added the pause menu option to skip Adaptive Trigger minigames, joining previously included features such as:
Turning off Adaptive Triggers via PS5 console settings to automatically skips these puzzles
QTE Autocomplete can automatically skip these puzzles
Made improvements and fixes to Toggles
Enabling Swing/Parkour toggle adds tap on/off functionality for Spider-Bot Jump Jets
Enabling Swing/Parkour toggle adds functionality for MJ to navigate squeeze-throughs automatically
Toggle icons display properly when restarting the game
Addressed an issue where tutorials would interfere with Swing/Parkour toggle functionality
Addressed an issue where Swing/Parkour wouldn’t enable fast enough when sprinting as MJ
Addressed issues with Aim Mode toggle with MJ’s lure
Addressed issues with Friendly Neighborhood Challenge Level
Symbiote nests and tanker crimes can no longer be failed
Made several improvements to Look at Waypoint across several missions in the game
Added Point of Interest (POI) Audio Indicator
This feature emits audio feedback ticking when Spider-Senses are used and there is a POI on the screen to aid in judging distance, height, and occlusion
Made several improvements to DualSense haptics
When the Haptics setting is set to Functional and the POI Audio Indicator is enabled, the system includes an additional haptic component for the waypoints.
Added distinct haptics for Abilities and Gadgets ready with Functional Haptics turned on
Added hot/cold haptics when doing object navigations with Functional Haptics turned on
Added haptic feedback when interact prompt is on screen
Adjusted haptics across different puzzles and combat scenarios in the game
Toned down damage received haptic a bit.
Selected Shortcuts now display in the first boot menu
Added the ability to enable Screen Reader in the first boot menu via Square button press
Fixed resolution and other oddities when setting Button Prompt Size to Largest
If enabled, Auto-Heal can save the player from fall damage death if the player has a full Focus bar
Mark Fajardo
Videogame journalist for over a decade. I am a Registered Nurse as well. Love JRPGs but pretty much open to all genres.